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Metaverse

The metaverse refers to persistent, immersive virtual and augmented environments where people interact, work, and transact, often delivered through VR and AR. For telecom, its significance lies less in consumer hype and more in the demanding connectivity it requires — high bandwidth, low latency, and edge processing — which makes it a stress test for 5G, edge, and future networks. Enterprise and industrial variants, sometimes called the industrial metaverse, overlap with digital twins, simulation, and connected operations. After inflated early expectations, attention has narrowed to use cases with clear value and realistic network requirements. This channel covers the metaverse where it intersects networks: the connectivity, edge, and device foundations immersive experiences depend on, and the enterprise and industrial applications most likely to move from concept to deployment, with a grounded view of timelines.

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Web3 is redefining the telecom industry by introducing decentralized infrastructure, blockchain-based billing, smart contracts, NFTs, and digital identity. This article explores how telcos can evolve from connectivity providers to key players in Web3 ecosystems—offering programmable services, token economies, and secure, user-centric digital experiences.
In 2025, data centers are at the forefront of AI innovation, balancing the explosive growth of AI workloads with urgent sustainability goals. This article explores how brownfield and greenfield developments help operators manage demand, support low-latency AI services, and drive toward net-zero carbon targets.
The future of manufacturing is intelligent, autonomous, and sustainable. Powered by private 5G networks, AI, and digital twins, smart factories are revolutionizing how goods are produced and maintained. From predictive maintenance to immersive virtual twins and AI-optimized energy systems, smart manufacturing is unlocking new levels of efficiency and innovation across industries—from ports and shipyards to agriculture and healthcare.
Ericsson, Volvo Group, and Airtel have joined forces to explore how 5G Advanced, Digital Twin technology, and Extended Reality (XR) can transform manufacturing in India. The research, conducted at Volvo’s R&D Centre in Bangalore, will focus on smart factories, immersive training, and real-time process optimization. With Airtel’s low-latency 5G network, the collaboration aims to enhance industrial automation, workforce training, and AI-driven efficiencies, setting a benchmark for Industry 4.0 and Industry 5.0 innovations.
In this panel discussion, hosted by the ITU, experts and stakeholders from across Europe came together to explore the potential of the metaverse and discuss crucial aspects related to openness, safety, and respect within this emerging immersive world. Delve into topics such as user rights, privacy, ethical considerations, and standards for building a metaverse that upholds European values.
Explore the latest advancements in 5G-Advanced with the '3GPP Technology Trends' whitepaper. Discover how innovations like the Metaverse, RedCap devices, JCAS, and Ambient IoT are shaping the future of telecommunications. Gain insights into the integration of AI/ML in 5G networks and the transition towards 6G.
rom advancements in cloud computing to the evolution of edge networks, we discussed the transformative impact of metaverse infrastructure on industries, economies, and user experiences. Our panel of experts explored the essential components that drive the metaverse’s growth and sustainability, including the development of robust network architectures, cutting-edge hardware technologies, scalable infrastructure solutions, as well as business models that underpin the metaverse’s expansion and the strategic partnerships that drive innovation in this space.

Frequently Asked Questions

What does ‘the metaverse’ actually mean in a telecom context?
In a telecom context, the metaverse generally refers to persistent, interconnected virtual or mixed-reality environments accessed through AR/VR devices or screens, where the technical demands on the underlying network, rather than the specific consumer platform or experience, are what matters most. Rather than being a single product, it represents a future demand driver for very high and consistent bandwidth, ultra-low latency, and significant edge computing capacity, since truly immersive, responsive shared virtual experiences with many simultaneous users push network requirements further than most current applications. For telecom planners, the metaverse concept is useful primarily as a forward-looking stress test for network capacity and architecture decisions, rather than something with an established, single technical specification the way 5G or Wi-Fi does.
Is metaverse hype dying down, or is it still a meaningful trend for telecom?
Consumer enthusiasm for standalone metaverse platforms, particularly the kind of fully immersive virtual worlds prominently marketed in the early 2020s, has cooled noticeably compared to that initial peak, with several high-profile metaverse-focused products failing to attract the sustained mainstream user numbers early projections anticipated. However, the underlying technical requirements driving metaverse interest, immersive AR/VR, real-time 3D rendering, low-latency networking, and edge computing, remain genuinely relevant and are increasingly discussed under other labels like spatial computing or immersive experiences rather than the specific word metaverse. In that sense, the technology trajectory hasn’t reversed so much as the marketing language describing it has shifted toward more grounded, specific use cases.
What network capabilities would a true metaverse experience require?
Persistent, responsive shared virtual worlds supporting many simultaneous users interacting in real time would need extremely low latency to prevent motion sickness, desynchronization between users, and a generally unconvincing sense of shared presence. High and consistent bandwidth would be required to support high-resolution visuals and real-time data exchange between potentially large numbers of simultaneous participants in the same virtual space. Significant edge computing capacity would be needed to render and synchronize experiences physically close to users rather than relying entirely on a distant centralized cloud, since the latency penalty of round-tripping every interaction to a faraway data center would be incompatible with a genuinely responsive, shared real-time experience at meaningful scale.
How does network slicing relate to metaverse-style applications?
A dedicated, low-latency network slice could, in theory, guarantee the consistent performance immersive shared experiences need, similar to how slicing is already used commercially for applications like cloud gaming. A network slice tailored for a metaverse-style application could prioritize the specific combination of low latency and guaranteed bandwidth that experience requires, even during periods of broader network congestion, rather than competing for capacity with all other general network traffic on a best-effort basis. That said, large-scale commercial metaverse-specific network slicing remains more conceptual than common today, since the broader metaverse application category itself hasn’t reached the scale of established commercial use cases like cloud gaming.
What’s the difference between ‘the metaverse’ and ordinary online multiplayer games or virtual worlds?
Ordinary online multiplayer games and existing virtual worlds already share several technical characteristics with metaverse visions: persistent virtual environments, real-time interaction between many simultaneous users, and a need for responsive, low-latency networking. What more expansive metaverse concepts typically add, at least in their more ambitious framing, is interoperability across different platforms and experiences, more immersive access through AR/VR hardware rather than a traditional screen and controller, and a broader vision encompassing not just gaming but socializing, working, and shopping within a unified persistent virtual space. In practice, the distinction is often more conceptual and marketing-driven than a precise technical line, since many existing online games already deliver much of what metaverse discussions describe.
Why did major tech companies pull back on metaverse investment after the initial hype?
Several major technology companies significantly reduced public investment and messaging around dedicated metaverse platforms after initial products failed to attract the scale of active, paying users that ambitious early projections anticipated, while the substantial ongoing costs of building and maintaining sophisticated virtual world infrastructure continued regardless of user adoption. The rise of generative AI as a dominant industry narrative and investment priority starting around 2023 also redirected significant corporate attention, talent, and capital away from metaverse-specific projects toward AI development, which offered more immediate, demonstrable business applications. This doesn’t mean the underlying immersive technology research stopped, but the specific framing and standalone commercial push branded explicitly as the metaverse lost considerable momentum.
What metaverse-adjacent use cases have actually found practical traction?
Several metaverse-adjacent use cases have found genuine, if less headline-grabbing, practical traction outside the original consumer virtual-world framing. Enterprise applications like virtual collaboration spaces for remote teams, immersive training simulations for industries like manufacturing and healthcare, and virtual product design and architectural walkthroughs have found steadier, more grounded adoption than consumer-facing social metaverse platforms. Cloud gaming, which shares significant technical overlap with metaverse infrastructure requirements like low latency and edge computing, has continued growing as an established, well-defined commercial category in its own right. These more specific applications have generally proven more durable than the broader, more abstract vision of a unified consumer metaverse.
How does edge computing specifically support metaverse-style experiences?
Edge computing supports metaverse-style experiences by handling computationally intensive rendering and real-time data synchronization physically close to users, rather than requiring every interaction to travel to a distant centralized cloud data center and back. This is particularly important for maintaining a convincing sense of shared presence among multiple users interacting in the same virtual space simultaneously, since even modest added latency from a distant data center could create a noticeable lag between when one user acts and when others perceive that action. By processing this work at edge locations closer to users, telecom operators can support more responsive, immersive experiences on lighter, less powerful client hardware than would otherwise be required.

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